How to Win Your FPL Mini-League
TL;DR
You win an FPL mini-league on three things: differentials your rivals do not own, the captain pick every week, and chip timing. Load your league below to see every rival's chips, free transfers and win probability, then use the mini-league tracker and the solver to plan against the people actually ahead of you.
Your mini-league, right here.
Enter your Team ID to load every league you are in. Free, no sign-up.
Example league
Standings
1
Haaland Oats
Erling Solution
2FTBB
2FTBB
1847
18.0%
2▲1
Salah Dreams
Mo Money
1FTFH
1FTFH
1831−16
14.0%
3▼1
Palmer FC
Cold Palmer
2FT
2FT
1824−23
9.0%
4▲1
YouYou
Your Team
3FTWCBB
3FTWCBB
1819−28
41.0%
5▼1
Saka Sunrise
Saka Potato
1FT
1FT
1805−42
11.0%
Know Exactly Who You Are Chasing
- The table above shows each rival's points, chips used and chips left, free transfers and the model's win probability for the rest of the season, from the live FPL data.
- A rival with their Wildcard and Bench Boost still in hand is a bigger threat than their points gap suggests. A rival who has burned both is easier to catch than the table says.
- Win probability moves with projected points, not past points, so a lead of 20 with a weak squad can show a lower chance of winning than the team in third.
Differentials Beat Templates
- If you and a rival own the same eleven, every haul cancels out. The gap only moves on the players you own and they do not.
- A good differential has high projected points and low ownership inside your league, not just overall. Sort the expected points table by the next gameweek and skip anyone your rivals already own.
- When chasing, pick a differential captain. When leading, match your rival's captain and let the rest of the squad do the work.
Differentials this gameweek (under 12% owned)
1£6.5
Sávio
TOT · 0.7%
5.2
GW7 xPts
2£6.6
Dewsbury-Hall
EVE · 5.8%
4.9
GW7 xPts
3£6.1
Gonzalo
FUL · 7.3%
4.8
GW7 xPts
4£5.1
Vuskovic
BHA · 4.6%
4.8
GW7 xPts
5£5.0
Gomez
BHA · 3.6%
4.8
GW7 xPts
6£4.9
Van Hecke
TOT · 6.3%
4.7
GW7 xPts
Chips Decide the Run-In
- The same Bench Boost is worth roughly 8 to 12 bench points in a single gameweek and 18 to 25 in a double. Playing it in the wrong week hands the swing to your rival.
- If a rival has already used a chip you still hold, that chip is your edge: plan the double gameweek it goes on now.
- The chip strategy optimizer tests every valid chip plan for your squad, and the solver can run your rival's Team ID too, so you can see what their best path looks like before they take it.