FPL Wildcard GW35: Should You Wildcard in GW35?
7.2% of FPL squads have GW35 as their optimal Wildcard. The data from 7,124 real squads is clear that WC32 wins for the majority. WC35 is the late play, and it is right for a specific profile of team.
Here is what the numbers actually say about WC35, who it suits, and why it can still be the correct call for you.
Why WC35 Is the Minority Pick
81.1% of squads are optimal on WC32. That is the window before the big GW33 double gameweek, which is why the consensus is so strong. By GW35 the fixture landscape has shifted, doublers have been and gone, and the final run-in looks different.
WC35 wins in cases where WC32 no longer fits:
- You already used your first-half Wildcard and only have the second-half one
- You saved both chips on purpose for a late-season fixture swing
- Your GW33 squad was already strong without a WC32 rebuild
- A Bench Boost or Triple Captain in GW35 fits better than GW33 for your squad
Wildcard: optimal gameweek distribution
7.2%
WC35 optimal
Of 7,124 squads
81.1%
WC32 optimal
The main consensus
28.2%
BB35 optimal
The pairing
The WC35 + BB35 Combo
The real case for WC35 is the follow-up. 28.2% of squads have GW35 as their optimal Bench Boost gameweek. That is the second highest BB week after GW33, driven by the final run of double gameweeks in the season.
If you still have both Wildcard and Bench Boost, the WC35 + BB35 combo is the mirror of WC32 + BB33. Rebuild around the late doubler set, Bench Boost the following gameweek, all 15 players play twice.
The data:
- WC35 alone: +12 to +18 pts median uplift (lower than WC32 because fewer GWs left to amortise)
- WC35 + BB35: +38 to +44 pts median uplift
- WC32 + BB33 baseline: +58 pts (still higher, but requires playing WC earlier)
WC35 does not beat WC32 outright. It beats WC32 for squads that already used their first Wildcard or whose GW33 fixtures did not need restructuring.
Who Should Actually WC35
Work backwards from the scenarios. WC35 is the correct call if:
- You have your second-half Wildcard only. WC32 is not on the table. The decision is WC35 vs WC36 vs WC37.
- You held both chips deliberately. You rode out GW33 with your existing squad and are now targeting GW35+ fixtures.
- Your Bench Boost is still available. WC35 + BB35 is the strongest WC35 use case by a clear margin.
- You have 4 or more players out of form or without fixtures in the final run-in. The squad genuinely needs a rebuild, not a transfer.
If one of those four does not apply, another Wildcard gameweek is probably better for you. WC35 is a targeted play, not a default.
WC35 vs WC36, WC37
For squads not going WC35, the late options split roughly:
- WC36: 3.1% of squads. Only makes sense if you are targeting TC36 with a brand new premium captain and need squad space to buy them.
- WC37: 1.8% of squads. Almost never optimal. Too little runway left to earn back the reset cost.
- No second-half Wildcard used: rare, but a small share of squads finish without it. Usually a mistake.
WC35 is the best of the late options by volume and by points. If you are going to Wildcard after GW33, do it in GW35 unless there is a specific reason not to.
+38-44
WC35 + BB35
Median uplift
28.2%
BB35 optimal
Second best BB GW
5.0%
WC36+WC37 combined
The later options
Should You WC35?
“WC35 is right for 7.2% of squads. That is not most. But for teams that already used their first Wildcard or skipped WC32 on purpose, WC35 plus BB35 is the strongest remaining play. Run the numbers for yours.”
WC35 is right for you if:
- Your WC32 window has closed and you still have your second-half Wildcard
- Bench Boost is still available and you want the WC35 + BB35 combo
- You have 4 or more structural issues in the final GWs (fixtures, injuries, form)
WC35 is not right for you if:
- You still could have used WC32 and the fixtures hadn't already locked in (GW33 doublers are gone by GW35)
- You already used Bench Boost, so the combo is no longer available
- Your squad has 10+ starters with GW33-36 fixtures and only minor tweaks are needed
How to Build a WC35 Squad
Different from a WC32 build because the horizon is shorter. Four gameweeks left after GW35, not six plus a double. That changes the player priorities:
- Premiums first, always. With fewer GWs to differentiate, ceiling beats floor. Load up on 10.0m+ options.
- Fixture difficulty GW35 to GW38. Target 3 teams with the best 4-GW run and stack them.
- BB35 bench. If you plan BB35, your bench needs GW35 doublers, not fillers. This is where the chip value comes from.
- Triple Captain compatible. If TC36 is your plan, your WC35 squad should already own the GW36 captain candidate.
WC35 is optimal for 7.2% of squads. That sounds small, but inside that group the average uplift from timing it right is +40 points. If you are in the minority that needs WC35, the value is there.

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