What Is a Good Copilot Score? Rate My Team Explained

Rate My Team is FPL Copilot's free squad rater. Enter your Team ID and the Copilot Score rates your squad from 0 to 100 against the best squad your budget could buy, on projected points for your XI, captain and bench over the next five gameweeks. Then it names the single change that helps most. The scale runs high: 95 and above is elite, 88 to 94 is strong, 80 to 87 is about average, and below 80 means your squad has a structural problem.

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What Is the Copilot Score?

The Copilot Score is a 0-100 rating of your FPL squad: the projected points it scores over the next five gameweeks, nearer weeks counting more, as a share of the best squad your budget could buy and hold over the same weeks. 100 means you already own that squad. I count four things:

Starting XI strength. Total projected points (xPts) for your first team. Simple question: are your best players on the pitch?

Captain pick. Your captain's points count double, so are you captaining the highest-xPts player? Most managers aren't. It's the easiest free points in FPL.

Vice-captain. The insurance when your captain doesn't play.

Bench strength and order. A good bench catches auto-subs when rotation hits. A bad bench costs you. Your first sub counts most, so the order matters too.

Fixtures count through the projections: a tough run lowers your players' xPts. Money in the bank and free transfers don't move the score, though the written take calls them out.

What Is a Good Copilot Score?

The score is measured against the best squad you could possibly own, and spending your full budget already gets you most of the way there, so the scale runs high. 95 and above is elite. 88 to 94 is strong with one or two fixable issues. 80 to 87 is about average. Below 80 means something structural is wrong: a weak bench, a suboptimal captain, bad upcoming fixtures, or money locked in the bank.

Three markers do most of the work if you want to sanity check it by hand. Projected xPts above 55 for your starting XI is good. Your captain should be the highest-xPts player you own. Your bench should be three or four nailed 4.0m to 5.0m starters, not non-playing fodder. The Copilot Score rolls those three into one number over five gameweeks, in about two seconds.

Copilot Score

Squad rating

0-100

Gameweeks

Nearer weeks count more

5

Every rating

Just your Team ID

Free

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How to Improve Your Score

Fix your captain first. This is almost always the biggest quick win. If you're not captaining the highest-xPts player, just switch. It is usually the biggest single jump available, and it costs no transfer.

Check your bench order. Your highest-xPts bench player should be first sub. Over a season, good bench ordering gains you 5-10 points from auto-subs. Takes 5 seconds. Most managers never bother.

Don't hoard money. 0.5m in the bank is flexibility. 2.0m in the bank is a player upgrade sitting on the bench. That money should be on the pitch scoring points, not collecting dust.

Rate My Team vs the Solver

Rate My Team is the diagnosis. The Solver is the treatment. One tells you what is wrong, the other tells you which transfers fix it. Run the rater for the score, run the solver for the moves.

Score below 80? You probably need transfers. Score above 95? You're set. Save the free transfer and roll it.

Where Do I Find My FPL Team ID?

Log in at fantasy.premierleague.com, go to Pick Team, then click Gameweek History. The number at the end of the URL, straight after /entry/, is your Team ID. It is public information, safe to share, and it is the only thing the rater needs.