FPL Planner: Plan Transfers 5-8 Gameweeks Ahead

An FPL planner maps your transfers, captaincy, and chips across the next several gameweeks instead of one deadline at a time. Most planners are spreadsheets you fill in yourself. Mine is a solver: enter your Team ID and it computes the plan that maximises expected points, hits and chips included.

Sneak peek: the planner output on a real squad

Path 528.1 xPts
GW1
66.3
£0.0m1 FT
Man Utd kit
Lammens
4.1xPts
Arsenal kitV
Gabriel
6.6xPts
Man City kit
O'Reilly
4.8xPts
Everton kit
Keane
4.7xPts
Man Utd kit
Dalot
4.7xPts
Man Utd kit
B.Fernandes
6.6xPts
Aston Villa kit
Gomes
5.1xPts
Liverpool kit
Szoboszlai
4.6xPts
Man City kit
Anderson
5.0xPts
Everton kit
Ndiaye
4.6xPts
Man City kitC
Haaland
7.8xPts
GKP
Spurs kit
Dubravka
3.1xPts
1.DEF
Newcastle kit
Thiaw
3.8xPts
2.FWD
Fulham kit
Kusi-Asare
2.3xPts
3.FWD
Hull City kit
Destan
1.9xPts

This is the same solver you can run on your own squad. Enter your Team ID at /solver.

What Is an FPL Planner?

Any tool that lets you plan moves beyond the current gameweek: upcoming fixtures, free transfers, price, and chip timing in one view. The difference between planners is who does the thinking.

  • Spreadsheet planners let you sketch scenarios by hand. Flexible, but you evaluate every idea yourself.
  • Fixture planners (like the FDR ticker) show which teams have the easiest runs. Great input, not a plan.
  • Solver planners test every legal combination of transfers and captains against expected points and hand you the best path. That is what the FPL Copilot planner does, up to 10 gameweeks ahead, around the chips you schedule.

Why Multi-GW Planning Wins

Default window

The sweet spot

8 GWs

Per hit taken

Adds up fast

-4 pts

Banked = flexibility

More options, fewer hits

2 FTs

The planner looks 8 gameweeks ahead by default because that's where the biggest gains are. You can see fixture swings coming and prepare for blanks, doubles, and form changes before they happen.

Every -4 hit needs to earn back 4+ points just to break even. When I look at the solver output, most knee-jerk transfers don't clear that bar over 3 GWs. The player you panic-buy often returns less than the player you already had.

What I Learned Building the Planner

Staggering beats bulk. The solver rarely recommends making 3 transfers in one week. It spreads moves across gameweeks to avoid hits and keep flexibility. Two free transfers in hand is worth more than a marginal upgrade now.

Cumulative xPts matter more than this week. The solver compares total expected points across the full planning horizon. A player with 4.5 xPts this week but 2.1 next week loses to one with 3.8 + 4.2. Fixture runs matter more than any single GW.

The best transfer is often no transfer. If your squad is set for the next 3 GWs, banking the FT is the optimal move. The solver recommends "roll" more often than most managers expect.

See the optimal transfer path for your squad. Free to try.Plan My Transfers →

When the Planner Takes Hits

The optimizer does take hits when the math is clear. Before a Wildcard (you're resetting anyway), when a premium is out long-term, or when the expected gain over the planning window clearly exceeds the -4 cost. It's not anti-hit. It's anti-bad-hit.